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Wednesday, 8 August 2012

Tech Meeting Updates

Posted on 10:37 by Unknown


    omegalib / CAVE2

    • improved few things with cylindrical config support
      • now changing a couple of parameters (start angle, number of tiles) it is possible to control portions of the display system
    • working on wand support / interaction
      • default mapping: pick and move with wand ray & triggers, rotate with analog stick, menu interaction with digital arrows + confirm / cancel button
      • Navigation / Interaction / Menu control are implemented as separate modules, so it is possible to experiment with different interaction schemes.
    • Revising menu system
      • Can be controlled by ray or gamepad
      • Working on a stacked submenu layout
    • SkyBox / panorama support
      • Can now load cube-mapped panoramas as well as planar panoramas (like ones in CalVR)
      • panoramas can be added as background to existing apps
    • Applications
      • working on simple model viewer
        • View single model from a set
        • Manipulate model
        • Control animation on the model

      A cube-mapped panorama
      A planar-mapped panorama

    HANDS

    • started work on next prototype iteration.
    • the prototype will use a new layout
    • Next interview round: first week of September.

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