Windows Support Australia

  • Subscribe to our RSS feed.
  • Twitter
  • StumbleUpon
  • Reddit
  • Facebook
  • Digg

Friday, 12 September 2008

Gameplay and Usability Heuristics

Posted on 02:34 by Unknown
Some good articles about game evaluation through Gameplay and Usability Heuristics:

Heather Desurvire, Martin Caplan, Jozsef A. Toth
Using Heuristics to Evaluate the Playability of Games

Melissa A. Federoff
Heuristics and usability guidelines for the creation and evaluation of fun in videogames

Noah Schaffer,
Heuristics for Usability in Games

Siobhan Thomas, Gareth Schott, Maria Kambouri
Designing for learning or designing for fun? Setting usability guidelines for mobile educational games
Email ThisBlogThis!Share to XShare to FacebookShare to Pinterest
Posted in Game Heuristics, HCI | No comments
Newer Post Older Post Home

0 comments:

Post a Comment

Subscribe to: Post Comments (Atom)

Popular Posts

Categories

  • 3D
  • CAVE2
  • Edanarion
  • ENDURANCE
  • Flash
  • Game Heuristics
  • Games
  • HCI
  • Hydroviz
  • MotoGP08
  • MPI
  • News
  • Nintendo DS
  • OmegaDesk
  • omegali
  • omegalib
  • Papervision
  • QbViz
  • Tech Meeting
  • Visualization
  • VR

Blog Archive

  • ►  2013 (31)
    • ►  November (2)
    • ►  October (2)
    • ►  September (2)
    • ►  August (1)
    • ►  June (4)
    • ►  May (3)
    • ►  April (4)
    • ►  March (6)
    • ►  February (4)
    • ►  January (3)
  • ►  2012 (8)
    • ►  December (3)
    • ►  November (2)
    • ►  August (3)
  • ►  2011 (2)
    • ►  November (1)
    • ►  January (1)
  • ►  2010 (4)
    • ►  November (1)
    • ►  February (1)
    • ►  January (2)
  • ►  2009 (5)
    • ►  September (1)
    • ►  June (1)
    • ►  April (1)
    • ►  March (1)
    • ►  January (1)
  • ▼  2008 (22)
    • ►  December (1)
    • ►  October (4)
    • ▼  September (6)
      • MotoGP 08: la copertina italiana
      • IGN: MotoGP 08 Updated Hands-On
      • Gameplay and Usability Heuristics
      • MotoGP 2008 First Look Preview for Xbox 360 - Vide...
      • Google Chrome vulnerable to carpet-bombing flaw
      • MotoGP 08 (Xbox 360)
    • ►  June (2)
    • ►  May (3)
    • ►  April (1)
    • ►  March (2)
    • ►  January (3)
  • ►  2007 (16)
    • ►  December (2)
    • ►  November (3)
    • ►  October (4)
    • ►  September (7)
Powered by Blogger.

About Me

Unknown
View my complete profile